This is the complete list of members for Game, including all inherited members.
ClearEvent(const std::string &eventName) | Game | inline |
EnableUpdate() | Game | |
Game(std::shared_ptr< Xenon > pXenon, std::shared_ptr< XenonConfig > pXenonConfigs, std::shared_ptr< XenonVariables > pXenonVariables, std::vector< std::shared_ptr< CComponent > > pComponents) | Game | inline |
OnEvent(const std::string &eventName, const std::function< void()> &callback) | Game | inline |
OnEvent(const std::string &eventName, const std::function< void(TargetProfile *target)> &callback) | Game | inline |
TriggerEvent(const std::string &eventName) | Game | inline |
TriggerEvent(const std::string &eventName, TargetProfile *target) | Game | inline |