This is the complete list of members for System, including all inherited members.
g_fDeltaTime | System | |
g_fStartPlayTime | System | |
g_pUnityBase | System | |
g_pUnityGameAssembly | System | |
g_pUnityPlayer | System | |
GetAppTitle() | System | inline |
GetGameDimension() const | System | inline |
GetMousePos() | System | |
GetPlayTime() const | System | |
GetRenderingBackend() const | System | inline |
GetRenderingHookType() const | System | inline |
GetScreenCenter() | System | |
GetScreenResolution() | System | |
Is3DGame() const | System | inline |
IsInternal(bool isInternal) | System | inline |
IsInternal() const | System | inline |
IsUnityEngine(UnityEngineType type) | System | inline |
IsUnrealEngine(UnrealEngineVersion version) | System | inline |
m_bCheckDistanceScale | System | |
m_fDistanceScale | System | |
m_fnS2W2D | System | |
m_fnS2W3D | System | |
m_fnW2S2D | System | |
m_fnW2S3D | System | |
SetAppTitle(std::string title) | System | inline |
SetGameDimension(GameDimension dim) | System | inline |
SetRenderingBackend(RenderingBackend type) | System | inline |
SetRenderingHookType(RenderingHookType type) | System | inline |