This is the complete list of members for System, including all inherited members.
| g_fDeltaTime | System | |
| g_fStartPlayTime | System | |
| g_pUnityBase | System | |
| g_pUnityGameAssembly | System | |
| g_pUnityPlayer | System | |
| g_renderingBackend | System | |
| GetAppTitle() | System | inline |
| GetGameDimension() const | System | inline |
| GetMousePos() | System | |
| GetPlayTime() const | System | |
| GetScreenCenter() | System | |
| GetScreenResolution() | System | |
| Is3DGame() const | System | inline |
| IsInternal(bool isInternal) | System | inline |
| IsInternal() const | System | inline |
| IsUnityEngine(UnityEngineType type) | System | inline |
| IsUnrealEngine(UnrealEngineVersion version) | System | inline |
| m_bCheckDistanceScale | System | |
| m_fDistanceScale | System | |
| m_fnS2W2D | System | |
| m_fnS2W3D | System | |
| m_fnW2S2D | System | |
| m_fnW2S3D | System | |
| SetAppTitle(std::string title) | System | inline |
| SetGameDimension(GameDimension dim) | System | inline |
| SetRenderingBackend(RenderingBackend type) | System | inline |