#include <xenon_variables.hpp>
Public Attributes | |
| int | g_nToggleUIKey = VK_INSERT |
| bool | g_bUpdate |
| bool | g_bShowMenu |
| bool | g_bRenderUI |
| bool | g_bWatermark |
| bool | g_bRenderMouse |
| bool | g_bRenderWindows |
| bool | g_bRenderOverlays |
| bool | g_bRenderEnabledCheats |
| bool | g_bRenderQuickActions |
| bool | g_bMenu |
| bool | g_bLuaEditor |
| bool | g_bNotifications = true |
| bool | g_bRadar |
| bool | g_bWaypoints |
| bool | g_bEsp |
| bool | g_bSnapline |
| bool | g_bBox2D |
| bool | g_bBox3D |
| bool | g_bSkeleton |
| bool | g_bHealthBar |
| bool | g_bAimbot |
| bool | g_bStartFromCenter |
| bool | g_bSilent |
| bool | g_bVisibleCheck |
| bool | g_bAutoShoot |
| bool | g_bAutoScope |
| bool | g_bSmooth |
| bool | g_bHumanize |
| bool | g_bNoSpread |
| bool | g_bNearest = true |
| bool | g_bNoRecoil |
| bool | g_bFov |
| bool | g_bCrosshair |
| bool | g_bSpinbot2D |
| bool | g_bSpinbot3D |
Xenon variables.
This class is responsible for the xenon variables.
| bool XenonVariables::g_bAimbot |
| bool XenonVariables::g_bAutoScope |
| bool XenonVariables::g_bAutoShoot |
| bool XenonVariables::g_bBox2D |
| bool XenonVariables::g_bBox3D |
| bool XenonVariables::g_bCrosshair |
| bool XenonVariables::g_bEsp |
| bool XenonVariables::g_bFov |
| bool XenonVariables::g_bHealthBar |
| bool XenonVariables::g_bHumanize |
| bool XenonVariables::g_bLuaEditor |
| bool XenonVariables::g_bMenu |
| bool XenonVariables::g_bNearest = true |
| bool XenonVariables::g_bNoRecoil |
| bool XenonVariables::g_bNoSpread |
| bool XenonVariables::g_bNotifications = true |
| bool XenonVariables::g_bRadar |
| bool XenonVariables::g_bRenderEnabledCheats |
| bool XenonVariables::g_bRenderMouse |
| bool XenonVariables::g_bRenderOverlays |
| bool XenonVariables::g_bRenderQuickActions |
| bool XenonVariables::g_bRenderUI |
| bool XenonVariables::g_bRenderWindows |
| bool XenonVariables::g_bShowMenu |
| bool XenonVariables::g_bSilent |
| bool XenonVariables::g_bSkeleton |
| bool XenonVariables::g_bSmooth |
| bool XenonVariables::g_bSnapline |
| bool XenonVariables::g_bSpinbot2D |
| bool XenonVariables::g_bSpinbot3D |
| bool XenonVariables::g_bStartFromCenter |
| bool XenonVariables::g_bUpdate |
| bool XenonVariables::g_bVisibleCheck |
| bool XenonVariables::g_bWatermark |
| bool XenonVariables::g_bWaypoints |
| int XenonVariables::g_nToggleUIKey = VK_INSERT |