#include <game_variables.hpp>

Public Attributes | |
| std::vector< TargetProfile > | g_vTargets |
| Targets. | |
| TargetProfile | g_vLocal |
| Local. | |
| TargetProfile * | g_vNearestTarget = nullptr |
| Nearest target. | |
Game variables.
This class contains the game variables.
| TargetProfile GameVariables::g_vLocal |
Local.
| TargetProfile* GameVariables::g_vNearestTarget = nullptr |
Nearest target.
| std::vector<TargetProfile> GameVariables::g_vTargets |
Targets.