#include <game_variables.hpp>
Public Attributes | |
std::vector< TargetProfile > | g_vTargets |
Targets. | |
TargetProfile | g_vLocal |
Local. | |
TargetProfile * | g_vNearestTarget = nullptr |
Nearest target. | |
Game variables.
This class contains the game variables.
TargetProfile GameVariables::g_vLocal |
Local.
TargetProfile* GameVariables::g_vNearestTarget = nullptr |
Nearest target.
std::vector<TargetProfile> GameVariables::g_vTargets |
Targets.