ESP config. More...
#include <esp_config.hpp>
Public Attributes | |
int | m_nLimitDistance = 0 |
int | m_nSnaplineTypeStart = 0 |
int | m_nSnaplineTypeEnd = 2 |
int | m_nBox2DType = 0 |
bool | m_bDistanceInBox = true |
bool | m_bNameInBox = true |
bool | m_bHealthBar = true |
bool | m_bTextInHealthBar = true |
float | m_fHealthBarWidth = 25 |
bool | m_bOnlyVisible = false |
ImColor | m_cSnapline = ImColor(255, 255, 255, 255) |
ImColor | m_cBox2D = ImColor(255, 255, 255, 255) |
ImColor | m_cBox2DDistance = ImColor(0, 0, 0, 255) |
ImColor | m_cBox2DName = ImColor(0, 0, 0, 255) |
ImColor | m_cBox3D = ImColor(255, 255, 255, 255) |
ImColor | m_cBox3DDistance = ImColor(0, 0, 0, 255) |
ImColor | m_cBox3DName = ImColor(0, 0, 0, 255) |
ImColor | m_cSkeleton = ImColor(255, 255, 255, 255) |
ImColor | m_cHealthBarBg = ImColor(0, 0, 0, 255) |
ImColor | m_cHealthBarFilled = ImColor(0, 255, 0, 255) |
ImColor | m_cHealthBarText = ImColor(255, 0, 0, 255) |
std::vector< std::pair< int, int > > | m_tBonePairs |
std::function< Vec3(int)> | m_fnGetBoneScreenPosFromIndex3D |
std::function< Vec2(int)> | m_fnGetBoneScreenPosFromIndex2D |
ESP config.
This config is responsible for the ESP settings.
bool EspConfig::m_bDistanceInBox = true |
bool EspConfig::m_bHealthBar = true |
bool EspConfig::m_bNameInBox = true |
bool EspConfig::m_bOnlyVisible = false |
bool EspConfig::m_bTextInHealthBar = true |
ImColor EspConfig::m_cBox2D = ImColor(255, 255, 255, 255) |
ImColor EspConfig::m_cBox2DDistance = ImColor(0, 0, 0, 255) |
ImColor EspConfig::m_cBox2DName = ImColor(0, 0, 0, 255) |
ImColor EspConfig::m_cBox3D = ImColor(255, 255, 255, 255) |
ImColor EspConfig::m_cBox3DDistance = ImColor(0, 0, 0, 255) |
ImColor EspConfig::m_cBox3DName = ImColor(0, 0, 0, 255) |
ImColor EspConfig::m_cHealthBarBg = ImColor(0, 0, 0, 255) |
ImColor EspConfig::m_cHealthBarFilled = ImColor(0, 255, 0, 255) |
ImColor EspConfig::m_cHealthBarText = ImColor(255, 0, 0, 255) |
ImColor EspConfig::m_cSkeleton = ImColor(255, 255, 255, 255) |
ImColor EspConfig::m_cSnapline = ImColor(255, 255, 255, 255) |
float EspConfig::m_fHealthBarWidth = 25 |
std::function<Vec2(int)> EspConfig::m_fnGetBoneScreenPosFromIndex2D |
std::function<Vec3(int)> EspConfig::m_fnGetBoneScreenPosFromIndex3D |
int EspConfig::m_nBox2DType = 0 |
int EspConfig::m_nLimitDistance = 0 |
int EspConfig::m_nSnaplineTypeEnd = 2 |
int EspConfig::m_nSnaplineTypeStart = 0 |
std::vector<std::pair<int, int> > EspConfig::m_tBonePairs |