Radar config. More...
#include <radar_config.hpp>
Public Attributes | |
int | m_nType |
The radar type identifier. | |
float | m_fSize = 200 |
The overall size of the radar. | |
float | m_fTargetsSize = 6 |
The size of target indicators on the radar. | |
float | m_fLocalSize = 5 |
The size of the local player indicator on the radar. | |
float | m_fDefaultScale = 1000 |
The default scale of the radar. | |
float | m_fZoom = 1 |
The zoom factor for the radar display. | |
bool | m_bTargetsName = true |
Whether to display target names on the radar. | |
std::function< void()> | m_fnCustomRadar |
A custom function for rendering or modifying the radar. | |
Radar config.
This config is responsible for the radar settings.
bool RadarConfig::m_bTargetsName = true |
Whether to display target names on the radar.
float RadarConfig::m_fDefaultScale = 1000 |
The default scale of the radar.
float RadarConfig::m_fLocalSize = 5 |
The size of the local player indicator on the radar.
std::function<void()> RadarConfig::m_fnCustomRadar |
A custom function for rendering or modifying the radar.
float RadarConfig::m_fSize = 200 |
The overall size of the radar.
float RadarConfig::m_fTargetsSize = 6 |
The size of target indicators on the radar.
float RadarConfig::m_fZoom = 1 |
The zoom factor for the radar display.
int RadarConfig::m_nType |
The radar type identifier.