Xenon
A framework for cheat development.
 
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RadarConfig Class Reference

Radar config. More...

#include <radar_config.hpp>

Public Attributes

int m_nType
 The radar type identifier.
 
float m_fSize = 200
 The overall size of the radar.
 
float m_fTargetsSize = 6
 The size of target indicators on the radar.
 
float m_fLocalSize = 5
 The size of the local player indicator on the radar.
 
float m_fDefaultScale = 1000
 The default scale of the radar.
 
float m_fZoom = 1
 The zoom factor for the radar display.
 
bool m_bTargetsName = true
 Whether to display target names on the radar.
 
std::function< void()> m_fnCustomRadar
 A custom function for rendering or modifying the radar.
 

Detailed Description

Radar config.

This config is responsible for the radar settings.

Member Data Documentation

◆ m_bTargetsName

bool RadarConfig::m_bTargetsName = true

Whether to display target names on the radar.

◆ m_fDefaultScale

float RadarConfig::m_fDefaultScale = 1000

The default scale of the radar.

◆ m_fLocalSize

float RadarConfig::m_fLocalSize = 5

The size of the local player indicator on the radar.

◆ m_fnCustomRadar

std::function<void()> RadarConfig::m_fnCustomRadar

A custom function for rendering or modifying the radar.

◆ m_fSize

float RadarConfig::m_fSize = 200

The overall size of the radar.

◆ m_fTargetsSize

float RadarConfig::m_fTargetsSize = 6

The size of target indicators on the radar.

◆ m_fZoom

float RadarConfig::m_fZoom = 1

The zoom factor for the radar display.

◆ m_nType

int RadarConfig::m_nType

The radar type identifier.


The documentation for this class was generated from the following file: