A class that represents the radar functionality in the Xenon cheat engine.
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#include <radar.hpp>
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void | Render () |
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void | RenderRadarBase (RadarShape shape, bool is3D) |
| Must be called in loop to render radar targets, render radar with circle or square shape.
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void | Update () override |
| Loop function to render radar targets.
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virtual void | Init () |
| Will be executed when the component is initialized.
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virtual void | UpdateCurrentTarget (TargetProfile *target) |
| If Update loop enabled, this function will be executed every frame for each target.
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virtual | ~CComponent ()=default |
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A class that represents the radar functionality in the Xenon cheat engine.
◆ Render()
◆ RenderRadarBase()
void CRadar::RenderRadarBase |
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RadarShape |
shape, |
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bool |
is3D |
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) |
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Must be called in loop to render radar targets, render radar with circle or square shape.
- Parameters
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◆ Update()
Loop function to render radar targets.
Reimplemented from CComponent.
The documentation for this class was generated from the following file:
- xenon/includes/xenon/components/features/radar.hpp