Xenon
A framework for cheat development.
 
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CRadar Class Reference

A class that represents the radar functionality in the Xenon cheat engine. More...

#include <radar.hpp>

Inheritance diagram for CRadar:
Collaboration diagram for CRadar:

Public Member Functions

void Render ()
 
void RenderRadarBase (RadarShape shape, bool is3D)
 Must be called in loop to render radar targets, render radar with circle or square shape.
 
void Update () override
 Loop function to render radar targets.
 
- Public Member Functions inherited from CComponent
virtual void Init ()
 Will be executed when the component is initialized.
 
virtual void UpdateCurrentTarget (TargetProfile *target)
 If Update loop enabled, this function will be executed every frame for each target.
 
virtual ~CComponent ()=default
 

Additional Inherited Members

- Public Attributes inherited from CComponent
std::shared_ptr< Xenong_pXenon
 
std::shared_ptr< XenonVariablesg_pXenonVariables
 
std::shared_ptr< XenonConfigg_pXenonConfigs
 

Detailed Description

A class that represents the radar functionality in the Xenon cheat engine.

Member Function Documentation

◆ Render()

void CRadar::Render ( )

◆ RenderRadarBase()

void CRadar::RenderRadarBase ( RadarShape  shape,
bool  is3D 
)

Must be called in loop to render radar targets, render radar with circle or square shape.

Parameters
shape
is3D

◆ Update()

void CRadar::Update ( )
overridevirtual

Loop function to render radar targets.

Reimplemented from CComponent.


The documentation for this class was generated from the following file: