A class that represents the ESP (Extra Sensory Perception) functionality in the Xenon cheat engine. More...
#include <esp.hpp>


Public Member Functions | |
| void | RenderSnapline (TargetProfile *target) const |
| Must be called in loop to render ESP snaplines. | |
| void | Render2DBox (TargetProfile *target) const |
| Must be called in loop to render ESP boxes. | |
| void | Render3DBox (TargetProfile *target) const |
| Must be called in loop to render ESP 3D boxes. | |
| void | RenderSkeleton (TargetProfile *target) const |
| Must be called in loop to render ESP skeletons. | |
| void | RenderHealthBar (TargetProfile *target) const |
| Must be called in loop to render ESP health bars. | |
| void | UpdateCurrentTarget (TargetProfile *target) override |
| If Update loop enabled, this function will be executed every frame for each target. | |
Public Member Functions inherited from CComponent | |
| virtual void | Init () |
| Will be executed when the component is initialized. | |
| virtual void | Update () |
| If Update loop enabled, this function will be executed every frame. | |
| virtual | ~CComponent ()=default |
Additional Inherited Members | |
Static Public Attributes inherited from CComponent | |
| static std::shared_ptr< Xenon > | g_pXenon = nullptr |
| static std::shared_ptr< XenonVariables > | g_pXenonVariables = nullptr |
| static std::shared_ptr< XenonConfig > | g_pXenonConfigs = nullptr |
A class that represents the ESP (Extra Sensory Perception) functionality in the Xenon cheat engine.
| void CEsp::Render2DBox | ( | TargetProfile * | target | ) | const |
Must be called in loop to render ESP boxes.
| target |
| void CEsp::Render3DBox | ( | TargetProfile * | target | ) | const |
Must be called in loop to render ESP 3D boxes.
| target |
| void CEsp::RenderHealthBar | ( | TargetProfile * | target | ) | const |
Must be called in loop to render ESP health bars.
| target |
| void CEsp::RenderSkeleton | ( | TargetProfile * | target | ) | const |
Must be called in loop to render ESP skeletons.
| target |
| void CEsp::RenderSnapline | ( | TargetProfile * | target | ) | const |
Must be called in loop to render ESP snaplines.
| target |
|
overridevirtual |
If Update loop enabled, this function will be executed every frame for each target.
| target | Target profile updated for this frame. |
Reimplemented from CComponent.